Game Designer (Casual / Systems)
World Chess
- Грейд
- Middle
- Категория
- Геймдизайнер
- Источник
- Работа Вакансии GameDev
Контакт HR — бесплатно после входа
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Описание
Game Designer (Casual / Systems) — World Chess
We’re looking for a Game Designer to join the World Chess team and work on product features, game balance, and long-term player experience.
What you’ll do
• Create and maintain clear game design documentation
• Design and develop game features (from concept to release)
• Work on game balance and progression systems
• Analyze player behavior and iterate based on data
• Collaborate with product, analytics, art, and dev teams
• Improve long-term engagement and retention
What we’re looking for
• 3+ years of experience as a Game Designer
• Experience working on casual or midcore projects
• Strong understanding of:
• game systems
•progression & balance
•core loops and retention mechanics
• Ability to design features end-to-end
• Experience writing structured documentation (GDDs, specs)
• Comfortable working on live products over long periods (1+ year)
• Data-driven mindset (you know how to validate your decisions)
Important: this role is NOT about
• Narrative design (story, dialogues, lore)
• Level design
We’re specifically looking for someone focused on systems, features, and balance.
Nice to have
• Experience with live ops and events
• Experience working with analytics tools
Why join us
• Work on a globally recognized chess platform
• Opportunity to influence core product decisions
Please send your CVs to the email контакт скрыт
🧐🥰Лучшие свежие вакансии геймдева постятся в канале ссылка
Парсинг всех доступных новых вакансий геймдева по ключевым словам здесь в реальном времени! ссылка 👈💽💾💡
We’re looking for a Game Designer to join the World Chess team and work on product features, game balance, and long-term player experience.
What you’ll do
• Create and maintain clear game design documentation
• Design and develop game features (from concept to release)
• Work on game balance and progression systems
• Analyze player behavior and iterate based on data
• Collaborate with product, analytics, art, and dev teams
• Improve long-term engagement and retention
What we’re looking for
• 3+ years of experience as a Game Designer
• Experience working on casual or midcore projects
• Strong understanding of:
• game systems
•progression & balance
•core loops and retention mechanics
• Ability to design features end-to-end
• Experience writing structured documentation (GDDs, specs)
• Comfortable working on live products over long periods (1+ year)
• Data-driven mindset (you know how to validate your decisions)
Important: this role is NOT about
• Narrative design (story, dialogues, lore)
• Level design
We’re specifically looking for someone focused on systems, features, and balance.
Nice to have
• Experience with live ops and events
• Experience working with analytics tools
Why join us
• Work on a globally recognized chess platform
• Opportunity to influence core product decisions
Please send your CVs to the email контакт скрыт
🧐🥰Лучшие свежие вакансии геймдева постятся в канале ссылка
Парсинг всех доступных новых вакансий геймдева по ключевым словам здесь в реальном времени! ссылка 👈💽💾💡
- gdd
- game_balance
- progression_systems
- core_loops
- retention_mechanics
- live_ops
- events
- analytics_tools
Оценка вакансии
62/100 · удовлетворительно
- Описание полное
- Зарплата не указана
- Компания и проект описаны
- Контакт без валидации
- Стек описан подробно
- Формат не указан
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