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Animator & VFX Artist (Unity)
Cheer Games · Barcelona
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Описание
Animator & VFX Artist (Unity)
Cheer Games
Barcelona / Remote (relocation with visa sponsorship available)
Responsibilities:
– Create and implement 2D and simple 3D animations in Unity for gameplay and UI
– Build real-time VFX using Unity Particle System for gameplay features and feedback
– Collaborate with developers to improve dynamic animations for core gameplay interactions
– Create UI transitions and feedback animations to enhance clarity and flow
– Iterate on animations and effects based on gameplay and product feedback
– Optimize animations and VFX for mobile performance and stability
– Find practical solutions to visual and technical challenges
Requirements:
– Professional experience with Unity animation systems or Spine for 2D animation
– Professional experience with Unity Particle System for real-time VFX
– Strong understanding of animation principles for interactive systems
– Ability to create both 2D and basic 3D object animations in Unity
– Experience preparing and structuring assets for animation and VFX workflows
– Good understanding of mobile performance constraints
– Team-oriented, proactive, and comfortable owning features
We offer:
– Barcelona-based in-house studio with visa sponsorship available
– Ability to start remotely while the visa process is ongoing
– English-speaking international team
– Small team environment with strong ownership and direct impact on the product
Nice to have:
– Basic knowledge of Shader Graph or simple shaders
– Experience with casual or puzzle mobile games
About the studio:
Cheer Games is a Barcelona-based mobile game studio building casual puzzle games with fresh gameplay. The team focuses on clear, satisfying player experiences and high-quality execution. The studio currently consists of 12 people working closely together in-house in Barcelona.
Company page:
https://www.linkedin.com/company/cheer-games
Contact:
контакт скрыт
Cheer Games
Barcelona / Remote (relocation with visa sponsorship available)
Responsibilities:
– Create and implement 2D and simple 3D animations in Unity for gameplay and UI
– Build real-time VFX using Unity Particle System for gameplay features and feedback
– Collaborate with developers to improve dynamic animations for core gameplay interactions
– Create UI transitions and feedback animations to enhance clarity and flow
– Iterate on animations and effects based on gameplay and product feedback
– Optimize animations and VFX for mobile performance and stability
– Find practical solutions to visual and technical challenges
Requirements:
– Professional experience with Unity animation systems or Spine for 2D animation
– Professional experience with Unity Particle System for real-time VFX
– Strong understanding of animation principles for interactive systems
– Ability to create both 2D and basic 3D object animations in Unity
– Experience preparing and structuring assets for animation and VFX workflows
– Good understanding of mobile performance constraints
– Team-oriented, proactive, and comfortable owning features
We offer:
– Barcelona-based in-house studio with visa sponsorship available
– Ability to start remotely while the visa process is ongoing
– English-speaking international team
– Small team environment with strong ownership and direct impact on the product
Nice to have:
– Basic knowledge of Shader Graph or simple shaders
– Experience with casual or puzzle mobile games
About the studio:
Cheer Games is a Barcelona-based mobile game studio building casual puzzle games with fresh gameplay. The team focuses on clear, satisfying player experiences and high-quality execution. The studio currently consists of 12 people working closely together in-house in Barcelona.
Company page:
https://www.linkedin.com/company/cheer-games
Contact:
контакт скрыт
- unity
- animation
- vfx
- particle_system
- spine
- shader_graph
- mobile
- puzzle
- games
- gamedev
Оценка вакансии
69/100 · удовлетворительно
- Оценка описания недоступна
- Зарплата не указана
- Компания и проект описаны
- Контакт HR подтверждён
- Стек описан подробно
- Формат работы понятен
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